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These requirements only apply to our In-Game Simulation process. It is possible to deliver more complex in-game creatives across our in-game campaigns.
Good
- The logo fills the frame and is clearly visible
- The background is a solid colour
Bad
- The logo is too small
- The file is an image or has a complex background
Congratulations for starting your in-game advertising journey with Bidstack. You will receive a confirmation email shortly.
Your request has now been sent to the Bidstack team, if approved we will send a private link to your custom mockups.
Thanks for getting in touch with Bidstack. You will receive a confirmation email shortly. In the mean time sit back, relax and enjoy the day.
Bidstack content
October 27, 2022
IAB Gaming Upfronts. London, UK – 18th October 2022
Bidstack CRO Jude O’Connor took to the stage at this year’s IAB UK’s Gaming Upfronts event in London, presenting to a sold-out audience of global media agencies, blue-chip brands and industry peers.
The session explored the evolution of in-game advertising, unpacking how brands can now utilise innovative formats to create valuable immersive experiences that reach hard-to-engage audiences.
The presentation was followed by a panel session hosted by Sam Cooke (Co-Founder and Managing Director at Esports Insider) and featured Camila Franklin (COO at Bidstack), Richard Trafford (Head of Partnerships and Business Development at Sports Interactive) and Simon Jones (Managing Partner at Spark Foundry). The panellists delved into a range of topics including game developer considerations, why gaming remains under-represented in advertising spend and the future evolutions of the formats.
Check out the full session above to discover more.