Bidstack news

Jude O’Connor is appointed CRO as Bidstack expand US operations

September 21, 2022

Bidstack is pleased to announce the appointment of Jude O’Connor as Chief Revenue Officer.

Jude is a recognised leader within the ad-tech industry, bringing over 20 years of experience to the team. He joins Bidstack after more than seven years at AdColony, one of the world’s largest mobile gaming monetisation platforms. During his AdColony tenure, he transformed the business into a two-time winner of AdWeek’s Mobile Ad Network of the Year award before leading the company to a $400 million exit in 2021. Prior to entering the gaming space, Jude worked at pioneering internet companies, including Yahoo and AOL.

Jude’s appointment signals a significant acceleration of Bidstack’s expansion in the US market. He is tasked with overseeing global revenue and growth while leading the team across sales, publishing, marketing, and strategy. He will rapidly scale Bidstack’s local teams and steer a go-to-market strategy centred on educating the US market on Bidstack’s pioneering and revolutionary in-game technology.

On his appointment, Jude O’Connor commented, “We’re approaching an inflection point where brands are ready to be part of the immersive, multi-touchpoint experiences that gaming offers at scale. Bidstack has spearheaded the growth of native formats, and its tech enables the cleanest and smoothest native in-game experience available in the market. I’m always attracted by the potential to build a business, and Bidstack is primed to power the next phase and evolution of video game advertising across all platforms.”

Bidstack Founder and CEO James Draper added, “I’m really excited to welcome Jude to Bidstack. Jude has an unrivalled track record of establishing and scaling businesses in the gaming and ad-tech space, and I look forward to working with him to help execute on our commercial vision, together. Attracting talent of this calibre is a testament to the growth of Bidstack as a business and the huge, untapped opportunity for in-game advertising within the market.”