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These requirements only apply to our In-Game Simulation process. It is possible to deliver more complex in-game creatives across our in-game campaigns.
Good
- The logo fills the frame and is clearly visible
- The background is a solid colour
Bad
- The logo is too small
- The file is an image or has a complex background
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Case study
Football Manager 2020 (FM20) is a management simulation game which was developed by Sports Interactive and published by Sega as a successor to Football Manager 2019. It was released worldwide on the 18th of November 2019 to critical acclaim and achieved record user numbers.
Game Agency | Sports Interactive |
Game | Football Manager 2020 |
Platforms Supported | Steam, Epic Games Store |
Inventory Category | Stadium |
Inventory | Pitchside Billboards (Animated) |
Football Manager 2020 features a match engine that allows gamers to watch matches unfold as they manage their team. Around the action there are pitchside billboards which are animated, these LED boards are a perfect fit for in-game advertising.
The in-game billboards represent natural spaces where gamers would expect to see advertising in real-life, so when Bidstack add unintrusive in-game ads into these spaces we are able to help brands reach their target audience whilst enhancing the realism of the game for the end user.
Contextually relevant
Realistic
Unintrusive
Bidstack’s SDK was successfully integrated into FM20 without impacting the game’s performance. The SDK allows advertisers to target their audience by both geo-location and the platform they are playing on by utilising anonymised data, this ensures greater relevance for the gamer while protecting their privacy.
Bidstack’s SDK allows multiple campaigns to run at the same time and for different ads to be served to gamers in the same country but in different cities. This opens the door for much greater advertising scale for game publishers who historically have hard coded ads into their games, serving the same creative to all players. Besides, integrating Bidstack’s SDK is easy and doesn’t require much investment in development time and resources, which makes it even more appealing.
Having worked with Sports Interactive on Football Manager 2019 we were keen to build on the partnership and deliver demonstrable revenue growth and strong fill rates in FM20. The graph below demonstrates the steady and consistent revenue growth we were able to offer Sports Interactive with FM20. In the graph below we can see growth quarter by quarter in terms of revenue with rises of 120% and then 140% between Q2 and Q3.
Our consistent revenue growth in FM20 was underpinned by strong fill rates in the game from well-known brands, approved by Sports Interactive. After a relatively slow start to 2020 with the uncertainty surrounding Covid-19 we saw an average fill rate of 28% between April and November in our active territories.
Dr Tom Markham
Head of Strategic Business Development, Sports Interactive