Featured case studies
These requirements only apply to our In-Game Simulation process. It is possible to deliver more complex in-game creatives across our in-game campaigns.
- The logo fills the frame and is clearly visible
- The background is a solid colour
- The logo is too small
- The file is an image or has a complex background
Congratulations for starting your in-game advertising journey with Bidstack. You will receive a confirmation email shortly.
Your request has now been sent to the Bidstack team, if approved we will send a private link to your custom mockups.
Bidstack’s AdConsole is the most advanced ad platform for publishers to manage and monetise In-Game advertisement opportunities to generate incremental revenue
The Bidstack ad server is built to give game developers complete control over who, where, and how in-game ads are served into their games. Through AdConsole you will be able to monetise your audience effortlessly and enable your sales and operational teams to manage and deliver paid campaigns or run house ads.
Bidstack’s proprietary supply side platform (SSP) is the world’s only custom built SSP which allows publishers to trade in-game ads programmatically. The Bidstack SSP enables publishers to have direct commercial agreements with agencies and brands along with features that offer greater control over yield and programmatic relationships.
Bidstack’s Marketplace gives publishers access to a breadth of revenue through Bidstack’s platform, AdConsole. Combining the sales efforts of approved partners and Bidstack sales team, the Bidstack Marketplace monetises audiences across every corner of the world with or without a sales team.
Pubguard, a subsidiary company of Bidstack Group PLC, is an ad quality management platform. The Pubguard platform analyses and monitors every ad impression then reports any bad ads through a self service dashboard giving publishers full visibility on who and how to best report bad ads that may disrupt user retention.